Privacy
Privacy
The one request Fantasy Mounts makes on its own carries nothing that identifies you. This page says what the mod and this website send, what they keep, and how to turn that request off.
Last updated 24 October 2026
In the game
The update check
What it sends
Only what any download sends: your IP address, which our host Cloudflare sees, and the mod's version in the request.
What it never sends
No account, player name, UUID, world, server address or any identifier of you or your computer.
What it does
It reads one small public file. Nothing is downloaded or run: at most, it shows a notice with a link.
So you hear when a new version is out, the game and dedicated servers running Fantasy Mounts download one small public file from fantasymounts.com that names the newest version. They do it once in a while: at most about twice a day, since the answer is kept on the computer for 12 hours by default. A world you host yourself, in single player or on your local network, makes no request of its own: the game's check covers it.
The request carries only what any download carries: your IP address, which Cloudflare, the site's host, sees as it does for every visit, and the mod's version in its User-Agent. No account, player name, UUID, world, server address or other identifier is sent, the site's code keeps nothing about who asked, and the file is the same for everyone.
The check never downloads or runs anything. When a newer version is out, it shows a notice, on the title screen or in your own world (never while you play on someone else's server), with a link to the download page; updating is always yours to do. A notice for an early-access beta links to that beta for your Minecraft version and loader, named in the link, so the page can offer the right file.
Your choice
Switching it off
In the game
In
config/fantasy-client.toml:[updates] check = falseOn a dedicated server
The same in
fantasy-server.toml, in the world'sserverconfigfolder:[updates] check = falseForge and NeoForge
FML's own switch for every mod's update check, in
config/fml.toml, turns it off too:versionCheck = false
On the web
This website
fantasymounts.com is hosted by Cloudflare, which, as any web host does, processes the IP address and browser details of every request to serve the site and protect it from abuse, under Cloudflare's privacy policy. The site's own code adds no analytics, advertising or tracking, and its fonts and images are served from fantasymounts.com itself.
The trailer
The home page shows our trailer as a picture served from fantasymounts.com, and nothing loads from YouTube until you press play. Then it plays in YouTube's privacy-enhanced player, from youtube-nocookie.com, and the page loads YouTube's player script from youtube.com to set its volume: YouTube, run by Google, receives your IP address and browser details, and may store data in your browser as the video plays, under Google's privacy policy. The site remembers the volume you last watched it at, in your browser, so the next play starts there; the first starts at half volume at most.
The Riders Encyclopedia can save mounts and shader looks for offline use, and remembers the shader look you last picked; the home page remembers the trailer's volume. All of that stays in your browser, on your device; clear the site's data in your browser to remove it.
Early access
Trailblazers download early-access betas by logging in with Patreon. Patreon asks you to allow it, then tells the site your name and whether you are an active member of the Trailblazer tier; never your email or payment details. The site keeps only that answer, your first name to greet you with and when it runs out, in a signed cookie in your browser for 12 hours (a second cookie, for 10 minutes, protects the login itself, and holds the beta and build a game's notice asked for, if you came from one). Your Patreon password never reaches the site, the access token Patreon gives it for the login is used once and never kept or logged, and the site's code keeps no record of who logged in. Signing out clears the cookie.
Bug reports
A bug report you send from the site goes on our public bug tracker on GitHub, posted by our own app, so anyone can read it there. It holds only your answers: we never ask for your name, email or account, and a Discord name is added only if you give one. While you fill it in, your answers are kept in your browser for that tab, so closing it by mistake loses nothing; they are cleared once it's sent. To stop spam, Cloudflare Turnstile checks that a person is sending it (it runs on challenges.cloudflare.com, under Cloudflare's privacy policy), and the site counts reports from your IP address for a minute. The site keeps no copy of your report and no record of your address. A log you paste is uploaded to mclo.gs, which tries to remove IP addresses and similar details in it, and the report links to it there. mclo.gs keeps a paste for 90 days after it was last viewed (its privacy policy). If mclo.gs can't take a log at that moment, the report carries the log itself, up to 20,000 characters, without that cleaning: look over a log before you send it. A report stays on the tracker (under GitHub's privacy statement) until it is removed; write to us and we will take yours down.
When you write to us
Email to a fantasymounts.com address reaches our mailbox, which Google hosts (Google's privacy policy). We use your address and message only to answer you, and delete them when you ask.
The rest
Your data and your rights
Who is responsible
Fantasy Mounts, the mod and this website, is an independent project, not affiliated with Mojang or Microsoft. It is responsible for what this page describes, and you can reach it at hello@fantasymounts.com.
Cookies
The site sets cookies only when you log in for early access, and only the two that the login needs to work, so it asks no consent for them and shows no cookie banner. Nothing on the site follows you from page to page or to other sites. Once you press play on the trailer, YouTube's player may store data of its own in your browser, under Google's privacy policy (above).
What we never do
We don't sell, rent or share personal information, show advertising, or build a profile of anyone. We keep no accounts and no record of who visited, played, logged in or downloaded.
Who else handles it
Cloudflare (hosting, the abuse checks and the beta downloads), Patreon (the early-access login, Patreon's privacy policy), GitHub (bug reports), mclo.gs (pasted logs) and Google (our mailbox, and YouTube, for the trailer once you play it), each under its own privacy policy, linked above. Some of them work outside your country, including in the United States. The site also links to Discord, CurseForge and Modrinth, which are separate services with policies of their own.
Why, and your rights
We handle this information because we have a legitimate interest in telling players about updates, keeping the site safe and fixing the mod, and because you choose to log in with Patreon, send a report or write to us. Depending on where you live (under the GDPR in the EU and the UK, or in California, for example), you can ask what we hold about you, and ask us to correct or delete it, and you can complain to your data protection authority. We hold very little, but write to us about anything here and we will answer within 30 days.
Children
Nothing on the site or in the mod asks for personal information, and none is needed to use them. Logging in for early access needs a Patreon account, which follows Patreon's own age rules. If you are under 13, please leave personal details out of a bug report, and if a child has sent us personal information, write to us and we will delete it.
Changes
When this page changes, the date at its top changes with it.
Questions
Write to hello@fantasymounts.com about anything on this page, or to ask what any of it means for you.