How do I...Server owners

Control where mounts fly

Turn flight off, keep it to some dimensions, cap the height and speed, and stop riders escaping a fight by air.

Flight rules are in the [flight] section of fantasy-server.toml. They only restrict: a mount that can’t fly never flies.

Where mounts may fly

[flight]
    # Allow mounts to fly at all.
    enabled = true
    # Dimensions where mounts may fly.
    allowedDimensions = ["minecraft:overworld", "minecraft:the_end"]

By default mounts fly in the Overworld and the End, and walk in the Nether. To allow the Nether, add "minecraft:the_nether". A dimension from another mod is named by its id (for example "modid:dimension_name"); until you add it, flying mounts walk there.

How high and how fast

  • maxAltitude is the highest Y a flying mount climbs to (320 by default).
  • maxSpeed caps every flyer’s speed, in blocks per tick (1.8 by default). Raising it far past that can outrun the server loading the world ahead of riders.

To make flyers faster or slower without changing the cap, scale flightSpeed under [stats] in fantasy-balance.toml. A mount is still held to maxSpeed.

In a fight

Setting What it does
combatLockoutSeconds Seconds a rider can’t take off after another player hurts them (10). 0 turns it off
fallDamageOnStall A flyer that runs out of stamina takes fall damage when it lands
deathSlowFallSeconds Slow falling given to riders when their mount dies in the air (10 seconds). 0 gives none

The settings

Each with what it does, its default and the values it takes. Copy a line, or change them all in the Settings Workbench.

fantasy-server.toml

flight.enabled#

Allow mounts to fly at all.

On or offDefault true

flight.allowedDimensions#

Dimensions where mounts may fly (dimension ids).

ListDefault ["minecraft:overworld", "minecraft:the_end"]

flight.maxAltitude#

Highest Y a flying mount may climb to.

NumberDefault 320From -64 to 4,096

flight.maxSpeed#

Upper bound on any mount's flight speed, in blocks per tick (keep below chunk loading).

NumberDefault 1.8From 0.1 to 4

flight.combatLockoutSeconds#

Seconds a rider can't take off after taking damage from another player.

Whole numberDefault 10From 0 to 600

flight.fallDamageOnStall#

If true, a mount that runs out of stamina takes fall damage when it lands.

On or offDefault false

flight.deathSlowFallSeconds#

Seconds of slow falling given to riders when their mount dies in the air (0: none).

Whole numberDefault 10From 0 to 60

fantasy-balance.toml

stats.flightSpeed#

Top flight speed (still capped by flight.maxSpeed in fantasy-server.toml).

NumberDefault 1From 0.1 to 5
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